AI Insights · Timothy · April 2025
Top Trivia Games on iOS in Guatemala: Q1 2025 Performance
Explore the performance of the top trivia games on iOS in Guatemala during Q1 2025, featuring trends in downloads, revenue, and active users.
In the first quarter of 2025, the top trivia games on iOS in Guatemala showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how these apps fared, based on data from Sensor Tower.
Clever - Brain Training Games from DPM APPS LP experienced a notable increase in weekly revenue, reaching approximately $740 by the end of March. The app saw a fluctuating trend in weekly downloads, starting at 226 and peaking at 1K in mid-January before settling at 628 by the end of the quarter. Active users began at 814 and rose to 1.3K, with a peak of 1.4K in early March.
Kahoot! Play & Create Quizzes from Kahoot ASA showed a steady increase in weekly downloads, starting at 225 and reaching a high of 572 in early February. Revenue saw a peak of $319 in late February, while active users rose from 720 to 1.2K, with a notable peak in mid-March.
Akinator by Elokence had consistent weekly downloads, starting at 245 and showing a slight decline towards the end of the quarter. The app's active users mirrored this trend, starting at 571 and slightly decreasing to 414 by the end of March.
Trivia Crack: Brain Quiz Games from Etermax maintained steady downloads around 150, with a slight dip mid-quarter. Revenue showed sporadic peaks, reaching $14 in early March. Active users started at 1.6K and saw a decline towards the quarter’s end.
Wayground by Quizizz experienced gradual growth in downloads, beginning at 33 and reaching 153. Active users followed a similar pattern, rising from 168 to 311 by the end of the quarter.
These insights illustrate the dynamic nature of the trivia game market in Guatemala. For more detailed analytics, visit Sensor Tower.